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Thursday, January 14, 2016

My Best of 2015

Here we go, my annual “games of the year” list. 

Not to be confused with the best games that were released in 2015, what follows is a compilation of my favorite games that I finished in the past year.

This is usually a “top ten” list where I pick my favorite ten out off all the games that I completed throughout the year, however in 2015 three things happened that make this list different.

1)      I got a transfer through work and relocated my family across the country.  This included selling a house, finding a new one, and everything that comes with starting a new job and getting the kids settled in a new place and school.
2)      Destiny
3)      Persona 4

These three events killed my free time.  While the real addicts still call me a noob, my Destiny playtime currently is right at 300 hours, which is absolutely an all time high for a single game for me.  Persona 4 took me 80, and moving across the country does not have a playtime clock, but I can attest that it took a ton of my time as well.  So what I’m getting at is that this year’s list is every game that I beat in 2015, and it comes in at seven games long.

7) Journey
This game set the world on fire when it came out.  Everyone was talking about how great it was, and it showed up on many “game of the year” lists last year at this time.   Unfortunately I was a 360 guy at then and never got the chance to play it.  This year it came to the PS4, and I have to say that it may be one of the most overrated games of all time, maybe coming in second right behind Mario 64.  It was fun, and it was definitely beautiful, but come on…  It’s a game about walking up a mountain.


6) Super Mario 3D World
 
2015 was quite a weak year for the Wii U.  After the awesomeness that was Mario Kart 8 and Super Smash Bros in 2014, this year was a big disappointment for sure.  I watched the kids enjoy Splatoon and Super Mario Maker, but nothing really did it for me.  3D World was fun, and like all Mario games it is a master class in platforming design. I was hoping it would be more fun for the family to play together, and I’m sure it would be good with four “grown-up” gamers, but the co-op in my house consisted of me chasing the kids through the levels as fast as possible, without being able to explore or take them in.  Someone constantly was being run off the screen to their death which would inevitably end in raised voices in my living room.  So yeah, not really the definition of fun.  As a solo experience it was good, but I think I’ve played my fill of Mario the past few years, and need more than this game gave for my favorite plumber to make his way towards the top of my list.


5) Uncharted:  Golden Abyss
My first Vita game and my first Uncharted game as well.  Super freshman outings on both fronts.  This is not the type of game that I imagined the Vita would be able pull off, and other than a few gimmicky control situations, it really shines in all regards.  Nate Drake’s kill count does climb to a point where you cannot take the story seriously, but I was willing to put the blinders on in that regard so that I could enjoy the rest of this great experience.  It also is definitely a “walking down a hallway” game, however I found the simplicity added to my enjoyment.  Sometimes I just want to sit back and enjoy an action and platforming experience, and as far as those go, this is one of the greats.  Uncharted started my time with the Vita off with a bang.

4) Hotline Miami
 
This game hit me out of the blue.  Another experience that I had missed out on during my 360 years, I knew that this was critically acclaimed, but other than that I had no idea what I was getting myself into with Hotline Miami.  This game is a unique experience that really is not like anything that has come before or since.  The gameplay loop is totally addicting, a ton of fun, and had me in “just one more” mode in a way that no game has in a long time.  The pixilated art style, mixed with ultra violence just layered on more uniqueness and gave this game a feel that was really a surprise.  In the past year we have had a deluge of 16-bit looking games that are quite frankly bad and feel as cheap as they look.  It has made it tough for me to give each one a fair shake as they have come to market.  However, games like Hotline Miami, Resogun, and OlliOlli2 have been so good that they have proven that I need to remember that looks aren’t everything and even in 2015 gameplay can still be king.  In this nebulous medium of “videogames” that can mean so many things, the enjoyment of the experience that Hotline Miami brings can go toe to toe with the AAA big boys any day.

3) Uncharted:  Drake's Fortune
 
A part of this year’s Uncharted Collection, Drake’s Fortune is an eight year old game with a fresh coat of paint.  It’s a very fun experience that I played for the sake of catching up before this April’s Uncharted 4, but it definitely has the feel of an almost decade old action game.  That said, this was the game that finally broke me out of my year and a half Destiny binge, and while doing that it really hit all the right notes for me and what I wanted in a game at the time.  Like Golden Abyss, this is a super linear, simple experience, and each negative that I listed for Abyss holds true for this game as well.  However, I was having way too much fun exploring the exotic locales and blasting my way through the baddies to care.  I can’t wait to play the rest of the Uncharted story.

2) Shadow of Mordor
 
As this one was going through the preview rounds, it really looked to me like a totally generic action game with Assassin’s Creed gameplay, that had LOTR painted on top.  As much as I love me some hobbits and elves, I was sure that this was going to be a stinker.  Boy was I wrong.  Not only was this a great action game with a way above par fighting engine, not only did it have true RPG character leveling that I found to be better than it’s Creed and Batman contemporaries, but it also brought something brand new to the table that I don’t think anyone was expecting.  The orc army that are your enemies in this experience reacted in a way that was a first in games.  The enemies had a leveling system that promoted the orcs that bested you throughout the game, moving them up the chain of command, and on top of that they remembered you when they saw you again (and said so).  It truly became a personal experience each time I ran into my most heated rivals throughout the game, and the ending played off this metagame in the best possible way.  It was an experience like none other, and still is.  I cannot believe that more games have not yet incorporated this style of enemy AI and organization since.  This one is hands down the best LOTR game ever made.

1) Persona 4 Golden
 
I would have never imagined in the second full year of the Playstation 4, as it really starts to hit it’s prime, that a handheld remake of a Playstation 2 game would be my game of the year.  …and yet here we are.


Persona 4, and my love of it is complicated for sure.  This is a story about teenagers experiencing their last year of high school.  It’s a mystery told as a fantasy story that sets it’s roots in a current day, country village in Japan.  There, and in a dream-like world that certain people can get to by jumping into televisions.  …and there’s a talking teddy bear that befriends you.  So yes, the foundation of this story is not only unique to say the least, but also full of cultural differences when compared to what I know and remember from that same time in my own life.  Also, unlike any game I have played before, half of this game is a “relationship simulator.”  Your character makes friends with his fellow students and family members, and dates classmates as the game goes on as well.  You pick which relationships to go after and how much work you want to put into them.  It’s the sort of thing that I would absolutely be embarrassed of if a non-gaming adult walked in and watched over my shoulder during some of this stuff.  All that said, by the end of the story, this method was done well and had created a history with each character in the story that would be different for each person that plays the game, and thus really felt like a personal experience.  It definitely surprised me and had created character development and a sense of concern for these friends and teammates that is unparalleled in the medium.  I really cared about what happened to these kids as the eighty hour long story progressed, and was sad to see it all come to a close as the year came to an end.  What started out almost making me feel uncomfortable, in the end is the game’s greatest asset, and has given me fond memories in a way that few games (or stories of any sort) have ever done before.

Monday, August 17, 2015

Stalled...

Checking the list, I just went six months without finishing a game, the biggest gap since FFXI.  Why?  Destiny, mainly.  Oh and Persona 4 as well.  Destiny is endless, and Persona appears as though it's going to take a million hours (currently at 65).  Recently took a bit of a break to try to mix it up.  Forcing Batman in, which is great, and then I want to get back to bloodborne as well.  However the Taken King is just a few weeks away now, so we'll see what that does to my weekends...

Tuesday, March 17, 2015

Week off

My parents came to town for a visit this week, so other than a few games of Game and Wario and Wii Party U, I've had the week off of games.  Had some thoughts during the drought...

1) My boy got Kirby and the Rainbow Curse for his birthday.  The unique control design is cool, but not cool enough to get me interested in a Kirby game.  It's also very easy on the eyes.



2) It was a bummer to miss my raid group night this week in Destiny.  I am truly amazed that I still enjoy playing such a repetitive game five months later.

3) I love my Vita.  Golden Abyss was awesome, Persona 4 is currently even more awesome, and I can't get enough of OlliOlli2, Hotline Miami, and Rogue Legacy as well.  I cannot believe that the Vita is not more popular.

Monday, March 2, 2015

The best of the 3ds

The best videogame Facebook group, NVC (find us here https://m.facebook.com/groups/236382849782497?ref=m_notif&notif_t=group_comment_reply ) is compiling, averaging, and putting together a top ten list of the best 3DS games.  I figured I would share mine here as well.  I'm only including games I've actually played, so although the other two Zelda games, Fire Emblem, and Bravely Default would probably easily knock the bottom four off my list, it is what it is until I play them.

1) Luigi's Haunted Mansion: Dark Moon
2) Kid Icarus: Uprising
3) Mario Kart 7
4) New Super Mario Bros 2
5) The Legend of Zelda: Ocarina of Time
6) Super Mario 3d land
7) Mario Golf
8) Paper Mario Sticker Star
9) Animal Crossing
10) Sonic Generations

Monday, January 19, 2015

Nate's 2014 Top Ten List

It's that time of year again. Time for me to dust off the old blog and bestow upon the internet my favorite games of the previous year. This is my second annual list, and like last year my 2014 list has nothing to do with the release date of these games. These are my favorite experiences of 2014, and as will become immediately apparent, I was behind the times with many of these games. Check 'em out and know that each one of these are super-dooper, grade-A works of art, and come with my full recommendation.

  1. Tomb Raider

First of all, I don't usually like to play sequels. Second of all, Lara went from being (almost) revolutionary during her first two games to being boring and repetitive, not to mention the womanizing image that she brought to teenage boys around the world. I wasn't going to play this, even after I started hearing how good it was. Then my brother sent his copy to me in the mail so I threw it in to see what the fuss was about. Turns out the fuss was about one of the best action adventure games of all time. This game did Hollywood type high-action sequences like they have never been done before. Oh, and they re-did her image so that I wouldn't be ashamed to play as Lara in front of any self-respecting female. I'll nit-pick by saying that she went from naive young lady to cold blooded killer a bit too fast, but other than that I really cannot find a fault with this game.

  1. The Walking Dead: Season Two

The sequel to my game of the year from 2013. This game and Wolf Among Us proved that telltale know what they're doing with this weird game/comicbook-ish/movie/tv show style storytelling thing that they seem to have cornered the market on. Taking on the role of Clementine was great fun and the amount of investment that I have with her character is off the charts at this point. Nothing can match the emotions that the end of season one brought, but this follow up adventure is a superb sequel. I can't wait to see where things go from here and would love to see Clem end up on the show or comics.

  1. Super Smash Bros. for Wii U

This is it, the game that has finally brought me into smash. I've tried the previous games in this series and they never quite clicked with me. I'm all in on the Wii U version. Nothing new to fans of this series, but I enjoy the way that each fighter basically has the same controls so it's a piece of cake to pick up any character and try out all their moves. I'm having tons of fun playing this with the kids, I enjoy the amiibo interaction, and HD might help Smash more than anything else on the Wii U. I bet this will be in the household rotation for years to come.

  1. Infamous: Second Son

This was my first experience with Infamous and I came away very impressed. Seattle is awesome and this is perhaps the best superhero game ever made. Why can't we get an iron man or spidey game of this type of quality? I have a super minor gripe with the story writing in regards to the 80's era “war on drugs” portrayal of the drug dealers/addict relationship, but like I said, super minor. In general this game had a great story, top notch voice acting (especially the brothers at the heart of the story), and most importantly, made suddenly gaining super powers seem like the blast that it should.

  1. Mario Kart 8

Number eight is the greatest Mario Kart ever made. Enough said.

  1. Diablo III

Wow. The king and genre creator is back and better than ever. This game is so much fun and so addicting that everyone gives the piss poor story a free pass. Stories are what I play games for, and I often find myself sitting through cut scenes that most gamers would have bypassed. That said, in this game I was skipping them by the end, and I think this may have been the first time I've ever done that. The story is that bad. Even though that is the case, I still had so much fun playing this game with my brother that it cracked the top five.

  1. Assassin's Creed 4: Black Flag

I'll come right out and say it. This game would have been better as a stand alone pirate game, with no relationship with Assassin's Creed at all. Black Flag is the pirate simulator that we've been waiting for since videogames were invented. The land based missions, ship sailing fun, upgrading everything, real world history lessons and overall pirate-y-ness totally nailed it. I would also say that I don't think it was given enough credit for how good it looked on the PS4. As an open world game, I think this definitely rivaled Shadowfall for launch game graphics, and I never hear anyone touting that side of it. If it took the AC franchise to bring us the greatest pirate game ever, than so be it, this adventure was a great ride.

  1. Destiny

I'm not sure if everyone's expectations for Destiny were unrealistic or what, and I do agree with the main criticisms that people have for this game. However, just like Diablo III this game is so fun that I don't care that the story sucks – and... the bosses are bullet-sponges, and I can't re-customize my character, and that I get awarded loot that I can't use, and that someone invented Grimoire cards. I don't care about any of that because this game is so damn enjoyable. This is the very pinnacle of FPS controls. From the moment I started playing the game, the controls just felt “right” in a way that only Nintendo seems to be able to achieve on a consistent basis. I still play this game every week and I bet you that Destiny will remain in my rotation of games as long as they keep making content. (which will certainly be a very long time)

  1. The Legend of Zelda: Wind Waker

So I've went back and forth with my top two games of 2014 for weeks. Wind Waker ended up second, but it is for sure one of my favorite games that I have EVER played. This game nailed the action/fighting controls to perfection, and unlike Destiny, it matched that type of gameplay heaven with an awesome story as well. The story of Wind Waker and how it ties in with Ocarina of Time took the “another Link” story to the next level. This is truly one for the ages, and stands out against most of my favorite games with the fact that it doesn't rely on machine guns and blood to tell a mature story. Wait, I think that makes it one of the most “mature” stories in the medium.

  1. The Last of Us: Remastered

Ok, so The Last of Us does have the machine guns and blood that I just talked down on. It also has one of the best stories ever told, in videogames or otherwise. It's hard for me to explain why I enjoy the tale that Naughty Dog told so much without going into details that would definitely be spoilers, so I will just say this...

They took a setting and world that begged for a huge, world and humanity saving tale, and instead turned that idea on it's head and created a story that was deeply personal between individuals. They took characters that could have easily had a “father/daughter” dynamic and went in a completely different direction. In every way that this tale could have fit into our expectations, it dove deeper as it continued and obliterated them instead. (and I feel exactly the same about the included “Left Behind” dlc.


If I look at the gameplay in the Last of Us, not only would I say that it's “just ok” but I think I would go as far as to say I didn't really enjoy it. It was good enough drive the story, and because the story was so fantastic, at the end of the day I really don't even see the so-so gameplay as a negative. This game is one of the very best ever, and is the kind of experience that has stuck with me to this day. Thank you Naughty Dog for this gem.

Monday, September 1, 2014

The Walking Dead Season Two, Clementine Strikes Back


It's hard to talk about Telltale's Walking Dead games without spoilers, so I'll keep it short.  These videogame versions of the "choose your own adventure" books of my youth continue to raise the bar for storytelling in the medium.  While season one took a serious stab at a truly heart-wrenching story and was successful to a degree that I did not believe was possible with a videogame, season two is a great tale of Clem's coming of age in the WD universe.  While it may not have the "punch in the gut" impact of season one, it continues the tale and tone that the first season established so well.  It was not without it's downsides and questionable moments, but those are so overshadowed by the overall package that I could easily put the blinders on for those moments.  Cannot wait for season 3!  Hopefully Telltale will allow us to transfer save files from the 360 to the PS4.

Sunday, July 20, 2014

...and Injustice for all.

Having tons of fun with Injustice: Gods Among Us.  I had heard tell of the great single player story, and wow did I hear right!  This changes everything for fighting games.  I had fun with Street Fighter IV, but I don't ever have the living room full of willing fighting game players that I did in my 20's when we had a constant Tekken 3 beatdown going on.  So there's only so many times I can fight my way through eight guys to get to the boss at the end, and then watch a terrible cut scene that makes a weak attempt at a laughable story.  Injustice throws that formula, which has been in place as long as fighting games have been on consoles, right in the trash and replaces it with a great superhero multi-universe cross over.  Of course it's ridiculous, but it's fun to follow and explains how Oliver Queen can punch Superman and actually hurt him doing so.