Nate's 2014 Top Ten List
It's that time of year again. Time for
me to dust off the old blog and bestow upon the internet my favorite
games of the previous year. This is my second annual list, and like
last year my 2014 list has nothing to do with the release date of
these games. These are my favorite experiences of 2014, and as will
become immediately apparent, I was behind the times with many of
these games. Check 'em out and know that each one of these are
super-dooper, grade-A works of art, and come with my full
recommendation.
- Tomb Raider
First of all, I don't usually like to
play sequels. Second of all, Lara went from being (almost)
revolutionary during her first two games to being boring and
repetitive, not to mention the womanizing image that she brought to
teenage boys around the world. I wasn't going to play this, even
after I started hearing how good it was. Then my brother sent his
copy to me in the mail so I threw it in to see what the fuss was
about. Turns out the fuss was about one of the best action adventure
games of all time. This game did Hollywood type high-action
sequences like they have never been done before. Oh, and they re-did
her image so that I wouldn't be ashamed to play as Lara in front of
any self-respecting female. I'll nit-pick by saying that she went
from naive young lady to cold blooded killer a bit too fast, but
other than that I really cannot find a fault with this game.
- The Walking Dead: Season Two
The sequel to my game of the year from
2013. This game and Wolf Among Us proved that telltale know what
they're doing with this weird game/comicbook-ish/movie/tv show style
storytelling thing that they seem to have cornered the market on.
Taking on the role of Clementine was great fun and the amount of
investment that I have with her character is off the charts at this
point. Nothing can match the emotions that the end of season one
brought, but this follow up adventure is a superb sequel. I can't
wait to see where things go from here and would love to see Clem end
up on the show or comics.
- Super Smash Bros. for Wii U
This is it, the game that has finally
brought me into smash. I've tried the previous games in this series
and they never quite clicked with me. I'm all in on the Wii U
version. Nothing new to fans of this series, but I enjoy the way
that each fighter basically has the same controls so it's a piece of
cake to pick up any character and try out all their moves. I'm
having tons of fun playing this with the kids, I enjoy the amiibo
interaction, and HD might help Smash more than anything else on the
Wii U. I bet this will be in the household rotation for years to
come.
- Infamous: Second Son
This was my first experience with
Infamous and I came away very impressed. Seattle is awesome and this
is perhaps the best superhero game ever made. Why can't we get an
iron man or spidey game of this type of quality? I have a super
minor gripe with the story writing in regards to the 80's era “war
on drugs” portrayal of the drug dealers/addict relationship, but
like I said, super minor. In general this game had a great story,
top notch voice acting (especially the brothers at the heart of the
story), and most importantly, made suddenly gaining super powers seem
like the blast that it should.
- Mario Kart 8
Number eight is the greatest Mario Kart
ever made. Enough said.
- Diablo III
Wow. The king and genre creator is
back and better than ever. This game is so much fun and so addicting
that everyone gives the piss poor story a free pass. Stories are
what I play games for, and I often find myself sitting through cut
scenes that most gamers would have bypassed. That said, in this game
I was skipping them by the end, and I think this may have been the
first time I've ever done that. The story is that bad. Even though
that is the case, I still had so much fun playing this game with my
brother that it cracked the top five.
- Assassin's Creed 4: Black Flag
I'll come right out and say it. This
game would have been better as a stand alone pirate game, with no
relationship with Assassin's Creed at all. Black Flag is the pirate
simulator that we've been waiting for since videogames were invented.
The land based missions, ship sailing fun, upgrading everything,
real world history lessons and overall pirate-y-ness totally nailed
it. I would also say that I don't think it was given enough credit
for how good it looked on the PS4. As an open world game, I think
this definitely rivaled Shadowfall for launch game graphics, and I
never hear anyone touting that side of it. If it took the AC
franchise to bring us the greatest pirate game ever, than so be it,
this adventure was a great ride.
- Destiny
I'm not sure if everyone's expectations
for Destiny were unrealistic or what, and I do agree with the main
criticisms that people have for this game. However, just like Diablo
III this game is so fun that I don't care that the story sucks –
and... the bosses are bullet-sponges, and I can't re-customize my
character, and that I get awarded loot that I can't use, and that
someone invented Grimoire cards. I don't care about any of that
because this game is so damn enjoyable. This is the very pinnacle of
FPS controls. From the moment I started playing the game, the
controls just felt “right” in a way that only Nintendo seems to
be able to achieve on a consistent basis. I still play this game
every week and I bet you that Destiny will remain in my rotation of
games as long as they keep making content. (which will certainly be
a very long time)
- The Legend of Zelda: Wind Waker
So I've went back and forth with my top
two games of 2014 for weeks. Wind Waker ended up second, but it is
for sure one of my favorite games that I have EVER played. This game
nailed the action/fighting controls to perfection, and unlike
Destiny, it matched that type of gameplay heaven with an awesome
story as well. The story of Wind Waker and how it ties in with
Ocarina of Time took the “another Link” story to the next level.
This is truly one for the ages, and stands out against most of my
favorite games with the fact that it doesn't rely on machine guns and
blood to tell a mature story. Wait, I think that makes it one of the
most “mature” stories in the medium.
- The Last of Us: Remastered
Ok, so The Last of Us does have the
machine guns and blood that I just talked down on. It also has one
of the best stories ever told, in videogames or otherwise. It's hard
for me to explain why I enjoy the tale that Naughty Dog told so much
without going into details that would definitely be spoilers, so I
will just say this...
They took a setting and world that
begged for a huge, world and humanity saving tale, and instead turned
that idea on it's head and created a story that was deeply personal
between individuals. They took characters that could have easily had
a “father/daughter” dynamic and went in a completely different
direction. In every way that this tale could have fit into our
expectations, it dove deeper as it continued and obliterated them
instead. (and I feel exactly the same about the included “Left
Behind” dlc.
If I look at the gameplay in the Last
of Us, not only would I say that it's “just ok” but I think I
would go as far as to say I didn't really enjoy it. It was good
enough drive the story, and because the story was so fantastic, at
the end of the day I really don't even see the so-so gameplay as a
negative. This game is one of the very best ever, and is the kind of
experience that has stuck with me to this day. Thank you Naughty Dog
for this gem.










No comments:
Post a Comment